![]() ![]() By using Focus Band, it ensures that Hoopa survives long enough for Hyperspace Hole to activate. When Hoopa uses Hyperspace Hole to return to base to heal, it takes a short time to charge up. This means that Hoopa is open to being hit by enemies, Buddy Barrier compensates for this, by giving Cramoant a large shield, while the Unite move is used, meaning Hoopa becomes an unkillable, high DPS turret!įocus Band is another extremely versatile item that allows Hoopa to escape from fights safely if mispositioned or engaged on. The disadvantage in using Hoopas’ Unite Move is that Hoopa is immobile while using this move. Hoopa’s UNITE move “Gattling Gulp Missile” is an amazing tool to provide massive amounts of damage in teamfights. By using Muscle Band, the Pokémon that is binded to Hoopa will do binded attacks much more often, greatly increasing the damage output.īuddy Barrier is an extremely versatile item that is used on Hoopa to increase Hoopa’s base health and provides Hoopa with a large shield. When Hoopa uses Trick, the ally Pokémon that is binded to Hoopa will copy Hoopas’ boosted attack. Opposing Pokémon hit by the explosion are affected as if they were hit by the shadowy blob itself.įurther in this guide, we will discuss the best-held items for Hoopa in Pokémon Unite, as well as its best battle items. Upgrade: The shadowy blob will now explode before it disappears. Upgrade: It makes the player invincible for a short time when this move is used When using this move, if there is a nearby ally Pokémon linked by Trick, this move will also unleash a shadowy blob at the same target from that ally’s location. If the player then hits the same opposing Pokémon with a move or boosted attack within a set amount of time, it deals additional damage to the opposing Pokémon and leaves them unable to act for a short time. ![]() Has the player unleash a shadowy blob in front of itself, dealing damage to opposing Pokémon it hits and decreasing their movement speed and Sp. The ally Pokémon that warps in this way will recover some HP. When using this move, if there is a nearby ally that is linked by Trick, that ally can also warp to the initial ring’s location. If used a second time, Hoopa can return to the initial location where it warped from. This move can be used for a second time within a set amount of time. Hoopa shoots two sinister flames that deal damage to any opposing Pokémon they hit and decrease their movement speed for a short time. Hoopa creates a ring under itself and warps to a designated Pokémon’s location, dealing damage to nearby opposing Pokémon at that location and shoving them. Upgrade: It also restores the linked ally Pokémon’s HP when it deals damage to opposing Pokémon. Upgrade: It also increases the movement speed of all Pokémon near the ring when they are heading toward it Additionally, it increases the damage dealt by Shadow Ball. Hoopa can also use this move on itself, increasing Hoopa’s movement speed and granting itself a shield for a short time. When Hoopa uses Shadow Ball or performs a basic attack, the ring on the linked Pokémon also unleashes the same move or attack. Hoopa creates a link between itself and an ally Pokémon using a ring, increasing both of their movement speeds and granting them each a shield for a short time. This move cannot be used on a base goal zone. If a path’s forward goal zone is destroyed, the middle goal zone on the same path will take its place. All ally Pokémon, including Hoopa, can use these rings to warp between the two-goal zones, and their movement speed will be increased for a short time after warping.Īfter an ally Pokémon warps, there is a set cooldown before that ally can use these rings again. Creating the ring on the forward goal zone of the top path will also create a ring on the forward goal zone of the bottom path and vice versa. These ally Pokémon can also warp back to where the large ring was created.Īn intact ally forward goal zone can also be designated, as the location where the large ring is created. Ally Pokémon that returns to their base in this manner, must wait a short time before the HP recovery from being in their base triggers. ![]() After a set amount of time, Hoopa and any ally Pokémon in the area of effect will return to their base, and their movement speed will be increased for a short time. Hoopa creates a large ring at the designated location, dealing damage to opposing Pokémon in the area of effect. Ability choices at level 6Ībility 1 evolves into one of the two abilities at level 6. The explosion deals damage to the opposing Pokémon in the area of effect and decreases their movement speed for a short time. The telekinetic force clings to that Pokémon and then causes a delayed explosion. Has the player unleashed a telekinetic force in the designated direction, dealing damage to the first opposing Pokémon it hits. ![]()
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